Telling the time on an analogue clock can be a tricky concept for many KS1 children so making it part of a game is a great way to get them to practise the skill. This 'What's the Time Mr Wolf?' The group will take the same amount of steps toward the wolf as the amount of hours in the wolfs time. The others would then take 10 steps toward the wolf. ! There were people fleeing for safety, people screaming for their lives and a shocked baker on Pudding Lane with some burt pieces of bread- thanks a lot baker! Then they ask the question again. The wolf returns the call with a response of 1 through 12 o’clock—turning around to face the other children as he or she does so. The both of them went back to there rooms but CRASH BANG WHOOP Suddenly they were transported to The Great Fire of London in 1666!! is the story of a day in the life of Mr Wolf and the interaction that he has with his friends.Each hour brings him into contact with different fairy tale and nursery rhyme characters, for example Little Red Riding Hood who delivers the post or … “Whats the time Mr. Wolf? etc. The children will then take as many steps as the time announced. The children say “What’s the time Mr. Wolf?” The “wolf” then replies with a time. There are numerous variations on this game. The Story: What’s the Time, Mr Wolf? We have taken a look this month at some of our most beloved school playground games. eg, 2 o'clock = 2 steps, 6 o'clock = 6 steps etc. The group is attempting to reach Mr Wolf without him first catching them. British Bulldog. Whatever time the wolf … In some versions, the children stay still while they ask Mr. Wolf the time and take one step forward for each hour he says it is (7 steps if it's 7 o' clock, for example). "/"Lunch Time", then Mr Wolf will turn around and chase the other players. What's the time, Mr Wolf? When Mr Wolf senses that somebody is close, he can call out, instead of a time like before, "It's Dinner Time! Eg: 10 o'clock. interactive game is great for helping KS1 children practise telling the time to the hour. ", at which point he can finally turn around and see where everybody is, then try to catch somebody before they can make it back to the starting line. British Bulldog, What’s the Time, Mr Wolf and conkers have provided hours of fun for people of all ages, but do you know were these games originated? Mr Wolf may call "Dinner time! It's story time with Debi Gliori!Accompany Mr Wolf as he goes about his daily routine from breakfast to bedtime - and get to know the real Mr Wolf! Mr. Wolf is sometimes called Mr. Fox and "dinner time" can be replaced with "midnight". The others call out, "Whats the time Mr. Wolf" and the wolf turns to face the others and shouts out a time. Mr Wolf may call a clock time (e.g., "3 o'clock"). For example: Let’s say the wolf says it’s 10 o’clock—the children can take 10 steps forward. As the name suggests this was a … Country of Origin: Australia Fun Facts: Materials Needed: Your body Rules: A child is chosen to be the “wolf.” The chosen child turns his back from the other children and stands about 5 meters away. One player is the wolf and everyone else is one of the piggies who ask him/her “What’s the time Mr Wolf”. The other players will then take that many steps, counting them aloud as they go ("One, two, three"). It is great for helping children learning to tell the time as well as helping children understand strategy and develop their balance and muscle control. Time Mr. Wolf? ” the “wolf” then replies with a time time (,. 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